Confidence is
optional.
Pull back and set your aim. Launchers, helmets, suits and other equipment give your next flight a better chance.
Gary's Terrible Launch
An offline slingshot physics game for iPhone and Android. Pull back, aim and launch one reluctant panda on an increasingly questionable journey from Earth to Pluto.
Coming to iPhone and Android. Public release is pending store approval.

Meet Gary
Gary's flight plan has a few problems. Watch the trailer, then take a look at the game below.
Aim. Fly. Land. Try again.
Launch a panda, steer through hazards and time the parachute. Earn Tickets for better gear, learn the next landing and come back with another terrible idea.
Pull back and set your aim. Launchers, helmets, suits and other equipment give your next flight a better chance.
Reach the Moon and keep going through the planets to Pluto. You fly every leg of the journey yourself.
Find five stunt cards on each world, track Platinum coins and tackle missions and daily challenges.
Actual gameplay
Aim the slingshot, steer the flight and see what is waiting on the Moon.



Gary's next bad idea
Meet Gary, see the game and follow our progress toward the iPhone and Android release.
Gameplay works without an internet connection. There are no ads, app accounts or player-to-player chat. Progress is saved on your device.
Medal packs and two gear Tours are optional purchases. Store checkout and restoring Tours require internet. A grown-up check comes before real-money purchases.
Questions about Gary? Email support@blewettproductsystems.com.
Gary is the panda at the center of Gary's Terrible Launch, a game made for children, published by Blewett Product Systems LLC. Store content ratings are shown on the current platform listing. The game contains no advertising on iOS or Android.
Tickets are earned by playing and are not sold for real money. Medals can be earned in play or bought in Medal packs.
Optional purchases are six Medal packs, an Earth to Jupiter Tour and a separate Jupiter to Pluto Tour. Tours provide their specified gear; the player must still fly the journey in order. Every price is shown in the game before a grown-up confirms. A grown-up check comes before every real-money purchase: every time, unless a parent chooses once every 15 minutes (or, on Google Play, turns it off) in Settings.
The odds are the same for every spin: Bronze 40%, Silver 25%, Gold 15%, Emerald 10%, Diamond 6%, and Platinum coin 4%. The game shows them just above the SPIN button, and in the user agreement.
A spin costs earned Tickets. Tickets are not sold for money, and Medals cannot buy Tickets or spins. The wheel opens once Gary has landed on the Moon.
Progress, settings and purchase-delivery history stay on the device. The game has no player account or developer-operated cloud save or gameplay analytics. Apple and Google handle store services; Android billing software also sends technical diagnostics to Google. The password-protected web beta has a private feedback form. The game privacy policy describes these services.
Game-specific contact email: support@blewettproductsystems.com
Keep the affected save on the device when possible. Include the device, operating-system version, game version, and a short description of what happened; do not send passwords, payment-card details, verification codes, or unrelated private records.
Publisher postal address:
Blewett Product Systems LLC
5301 West 32nd Avenue
Kennewick, Washington 99338